Journal Entry 1
Warlock Ascension » Devlog
This is the state the game was at the time of submitting it to the GameJam. Most bugs were discussed then.
General Notes:
I have cheapened out on the Animation features. I used Godots Animated Sprites which are very rudimentary and useful for static things, like flickering torches and so on. Because of this oversight it is not easy to do animations. As there is no way to do things like statemachines. Also the animated sprites don't always act as they should (The "animation_finished" signal seems to be bugged and doesn't signal properly)
The textures are an amalgamination of what I have found on the internet (mainly itch.io's "store") and they vary in quality and being free also variety.
Get Warlock Ascension
Warlock Ascension
Status | Released |
Author | Lord of Madness |
Genre | Platformer |
Languages | English |
Accessibility | Subtitles |
More posts
- Journal Entry 2May 21, 2023
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